<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Shadows</title> <meta name="description" content="Shadows - A-Frame"> <script src="../../../dist/aframe-master.js"></script> </head> <body> <a-scene background="color: #111" shadow="type: basic" stats> <a-assets> <a-mixin id="wall" geometry="primitive: box; height: 30; width: 30; depth: 2" material="color: #333; metalness: 0; roughness: 1" shadow="cast: false; receive: true"></a-mixin> </a-assets> <a-entity position="0 8.4 -8"> <a-entity light="color: #AAA; type: ambient"></a-entity> <!-- Center point light. --> <a-entity geometry="primitive: sphere; radius: 0.15" material="color: #FAFAFA; shader: flat" light="castShadow: true; color: #FAFAFA; intensity: 0.5; shadowBias: 0.01 shadowCameraNear: 1; type: point; shadowMapWidth: 1024; shadowMapHeight: 1024" position="0 -1 1" animation="property: scale; to: 2 2 2; dur: 3000; dir: alternate; loop: true" animation="property: intensity; to: 1; dur: 3000; dir: alternate; loop: true"></a-entity> <!-- Animating point light. --> <a-entity animation="property: rotation; to: 0 360 360; dur: 5000; easing: linear; loop: true"> <a-entity geometry="primitive: sphere; radius: 0.25" material="color: #EF2D5E; shader: flat" light="castShadow: true; color: #EF2D5E; intensity: 1; shadowBias: 0.01 shadowCameraNear: 1; type: point; shadowMapWidth: 1024; shadowMapHeight: 1024" position="0 5 5"></a-entity> </a-entity> <!-- Torus. --> <a-entity geometry="primitive: torusKnot; radius: 4; radiusTubular: 0.1; segmentsRadial: 150; segmentsTubular: 20; p: 17; q: 4;" material="color: #EF2D5E; metalness: 0.75" shadow="cast: true; receive: true" position="0 -1 2" animation="property: rotation; dur: 36000; to: 0 360 0; loop: true; easing: linear"> </a-entity> <!-- Walls. --> <a-entity mixin="wall" position="0 0 -10"></a-entity> <a-entity mixin="wall" position="-10 0 0" rotation="0 90 0"></a-entity> <a-entity mixin="wall" position="10 0 0" rotation="0 90 0"></a-entity> <a-entity mixin="wall" position="0 10 0" rotation="90 0 0"></a-entity> <a-entity mixin="wall" position="0 -10 0" rotation="90 0 0"></a-entity> </a-entity> <!-- Meshes --> <a-entity geometry="primitive: box" material="color: #EF2D5E; metalness: 0" shadow position="0 0 -4"></a-entity> <a-entity geometry="primitive: sphere" material="color: #EF2D5E; metalness: 0" shadow position="-2 0 -4"></a-entity> <a-entity geometry="primitive: cylinder" material="color: #EF2D5E; metalness: 0" shadow position="2 0 -4"></a-entity> </a-scene> </body> </html>