title: type: primitives layout: docs parent_section: primitives source_code: src/extras/primitives/primitives/a-videosphere.js examples:
The videosphere primitive plays 360° videos in the background of the scene. Videospheres are a large sphere with the video texture mapped to the inside.
<a-scene> <a-assets> <video id="antarctica" autoplay loop="true" src="antarctica.mp4"> </video> </a-assets> <!-- Using the asset management system. --> <a-videosphere src="#antarctica"></a-videosphere> <!-- Defining the URL inline. Not recommended but more comfortable for web developers. --> <a-videosphere src="africa.mp4"></a-videosphere> </a-scene>
More indepth knowledge on the methods to alter video material can be seen over here
// to set specific time of video document.querySelector("#antarctica").components.material.data.src.currentTime = 0 // start of video // to play the videosphere document.querySelector("#antarctica").components.material.material.map.image.play();
Note that the videosphere primitive inherits common attributes.
Attribute | Component Mapping | Default Value |
---|---|---|
autoplay | <video> .autoplay |
true |
crossOrigin | <video> .crossOrigin |
anonymous |
loop | <video> .loop |
true |
radius | geometry.radius | 5000 |
segments-height | geometry.segmentsHeight | 64 |
segments-width | geometry.segmentsWidth | 64 |
To be seamless, source videos should be equirectangular.
iOS has a lot of restrictions on playing videos in the browser. To play an inline video texture, we must:
<meta name="apple-mobile-web-app-capable" content="yes">
meta tag. A-Frame will will inject this if missing.webkit-playsinline
and playsinline
attribute to the video element. A-Frame will add this to all videos if missing).Inline video support on iOS 10 may change this. On certain Android devices or browsers, we must: