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reroad-test / 2020-ryusei / aframe-master / docs / components / daydream-controls.md
@ryusei ryusei on 22 Oct 2020 2 KB パノラマ表示

title: daydream-controls type: components layout: docs parent_section: components source_code: src/components/daydream-controls.js

examples: []

The daydream-controls component interfaces with the Google Daydream controllers. It wraps the tracked-controls component while adding button mappings, events, and a Daydream controller model that highlights the touched and/or pressed buttons (trackpad).

As a first time set up, to use the Daydream controller on Chrome for Android enable both WebVR and Gamepad Extensions experiments in chrome://flags and relaunch the browser.

Then, open your web app, enter VR mode and place the phone inside the headset. It can occassionally take a few seconds before the controller can be used.

Example

<!-- Match Daydream controller if present, regardless of hand. -->
<a-entity daydream-controls></a-entity>
<!-- Match Daydream controller if present and for specified hand. -->
 <a-entity daydream-controls="hand: left"></a-entity>
 <a-entity daydream-controls="hand: right"></a-entity>

Value

Property Description Default
armModel Whether the arm model is used for positional data. true
buttonColor Button colors when not pressed. #000000
buttonTouchedColor Button colors when touched. #777777
buttonHighlightColor Button colors when pressed and active. #FFFFFF
hand Set hand that will be tracked (i.e., right, left).
model Whether the Daydream controller model is loaded. true
orientationOffset Offset to apply to model orientation. x: 0, y: 0, z: 0

Events

Event Name Description
trackpadchanged Trackpad changed.
trackpaddown Trackpad pressed.
trackpadup Trackpad released.
trackpadtouchstart Trackpad touched.
trackpadtouchend Trackpad not touched.

Assets