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2022-autumn-study / node_modules / sqlite3 / src / backup.cc
@ItoRino ItoRino on 4 Oct 2022 13 KB first commit
#include <string.h>
#include <napi.h>

#include "macros.h"
#include "database.h"
#include "backup.h"

using namespace node_sqlite3;

Napi::Object Backup::Init(Napi::Env env, Napi::Object exports) {
    Napi::HandleScope scope(env);

    // declare napi_default_method here as it is only available in Node v14.12.0+
    napi_property_attributes napi_default_method = static_cast<napi_property_attributes>(napi_writable | napi_configurable);

    Napi::Function t = DefineClass(env, "Backup", {
        InstanceMethod("step", &Backup::Step, napi_default_method),
        InstanceMethod("finish", &Backup::Finish, napi_default_method),
        InstanceAccessor("idle", &Backup::IdleGetter, nullptr),
        InstanceAccessor("completed", &Backup::CompletedGetter, nullptr),
        InstanceAccessor("failed", &Backup::FailedGetter, nullptr),
        InstanceAccessor("remaining", &Backup::RemainingGetter, nullptr),
        InstanceAccessor("pageCount", &Backup::PageCountGetter, nullptr),
        InstanceAccessor("retryErrors", &Backup::RetryErrorGetter, &Backup::RetryErrorSetter),
    });

    exports.Set("Backup", t);
    return exports;
}

void Backup::Process() {
    if (finished && !queue.empty()) {
        return CleanQueue();
    }

    while (inited && !locked && !queue.empty()) {
        std::unique_ptr<Call> call(queue.front());
        queue.pop();

        call->callback(call->baton);
    }
}

void Backup::Schedule(Work_Callback callback, Baton* baton) {
    if (finished) {
        queue.push(new Call(callback, baton));
        CleanQueue();
    }
    else if (!inited || locked || !queue.empty()) {
        queue.push(new Call(callback, baton));
    }
    else {
        callback(baton);
    }
}

template <class T> void Backup::Error(T* baton) {
    Napi::Env env = baton->backup->Env();
    Napi::HandleScope scope(env);

    Backup* backup = baton->backup;
    // Fail hard on logic errors.
    assert(backup->status != 0);
    EXCEPTION(Napi::String::New(env, backup->message), backup->status, exception);

    Napi::Function cb = baton->callback.Value();

    if (!cb.IsEmpty() && cb.IsFunction()) {
        Napi::Value argv[] = { exception };
        TRY_CATCH_CALL(backup->Value(), cb, 1, argv);
    }
    else {
        Napi::Value argv[] = { Napi::String::New(env, "error"), exception };
        EMIT_EVENT(backup->Value(), 2, argv);
    }
}

void Backup::CleanQueue() {
    Napi::Env env = this->Env();
    Napi::HandleScope scope(env);

    if (inited && !queue.empty()) {
        // This backup has already been initialized and is now finished.
        // Fire error for all remaining items in the queue.
        EXCEPTION(Napi::String::New(env, "Backup is already finished"), SQLITE_MISUSE, exception);
        Napi::Value argv[] = { exception };
        bool called = false;

        // Clear out the queue so that this object can get GC'ed.
        while (!queue.empty()) {
            std::unique_ptr<Call> call(queue.front());
            queue.pop();

            std::unique_ptr<Baton> baton(call->baton);
            Napi::Function cb = baton->callback.Value();

            if (inited && !cb.IsEmpty() &&
                cb.IsFunction()) {
                TRY_CATCH_CALL(Value(), cb, 1, argv);
                called = true;
            }
        }

        // When we couldn't call a callback function, emit an error on the
        // Backup object.
        if (!called) {
            Napi::Value info[] = { Napi::String::New(env, "error"), exception };
            EMIT_EVENT(Value(), 2, info);
        }
    }
    else while (!queue.empty()) {
        // Just delete all items in the queue; we already fired an event when
        // initializing the backup failed.
        std::unique_ptr<Call> call(queue.front());
        queue.pop();

        // We don't call the actual callback, so we have to make sure that
        // the baton gets destroyed.
        delete call->baton;
    }
}

Backup::Backup(const Napi::CallbackInfo& info) : Napi::ObjectWrap<Backup>(info) {
    Napi::Env env = info.Env();
    if (!info.IsConstructCall()) {
        Napi::TypeError::New(env, "Use the new operator to create new Backup objects").ThrowAsJavaScriptException();
        return;
    }

    int length = info.Length();

    if (length <= 0 || !Database::HasInstance(info[0])) {
        Napi::TypeError::New(env, "Database object expected").ThrowAsJavaScriptException();
        return;
    }
    else if (length <= 1 || !info[1].IsString()) {
        Napi::TypeError::New(env, "Filename expected").ThrowAsJavaScriptException();
        return;
    }
    else if (length <= 2 || !info[2].IsString()) {
        Napi::TypeError::New(env, "Source database name expected").ThrowAsJavaScriptException();
        return;
    }
    else if (length <= 3 || !info[3].IsString()) {
        Napi::TypeError::New(env, "Destination database name expected").ThrowAsJavaScriptException();
        return;
    }
    else if (length <= 4 || !info[4].IsBoolean()) {
        Napi::TypeError::New(env, "Direction flag expected").ThrowAsJavaScriptException();
        return;
    }
    else if (length > 5 && !info[5].IsUndefined() && !info[5].IsFunction()) {
        Napi::TypeError::New(env, "Callback expected").ThrowAsJavaScriptException();
        return;
    }

    Database* db = Napi::ObjectWrap<Database>::Unwrap(info[0].As<Napi::Object>());
    Napi::String filename = info[1].As<Napi::String>();
    Napi::String sourceName = info[2].As<Napi::String>();
    Napi::String destName = info[3].As<Napi::String>();
    Napi::Boolean filenameIsDest = info[4].As<Napi::Boolean>();

    info.This().As<Napi::Object>().DefineProperty(Napi::PropertyDescriptor::Value("filename", filename));
    info.This().As<Napi::Object>().DefineProperty(Napi::PropertyDescriptor::Value("sourceName", sourceName));
    info.This().As<Napi::Object>().DefineProperty(Napi::PropertyDescriptor::Value("destName", destName));
    info.This().As<Napi::Object>().DefineProperty(Napi::PropertyDescriptor::Value("filenameIsDest", filenameIsDest));

    init(db);

    InitializeBaton* baton = new InitializeBaton(db, info[5].As<Napi::Function>(), this);
    baton->filename = filename.Utf8Value();
    baton->sourceName = sourceName.Utf8Value();
    baton->destName = destName.Utf8Value();
    baton->filenameIsDest = filenameIsDest.Value();
    db->Schedule(Work_BeginInitialize, baton);
}

void Backup::Work_BeginInitialize(Database::Baton* baton) {
    assert(baton->db->open);
    baton->db->pending++;
    Napi::Env env = baton->db->Env();
    int status = napi_create_async_work(
        env, NULL, Napi::String::New(env, "sqlite3.Backup.Initialize"),
        Work_Initialize, Work_AfterInitialize, baton, &baton->request
    );
    assert(status == 0);
    napi_queue_async_work(env, baton->request);
}

void Backup::Work_Initialize(napi_env e, void* data) {
    BACKUP_INIT(InitializeBaton);

    // In case stepping fails, we use a mutex to make sure we get the associated
    // error message.
    sqlite3_mutex* mtx = sqlite3_db_mutex(baton->db->_handle);
    sqlite3_mutex_enter(mtx);

    backup->status = sqlite3_open(baton->filename.c_str(), &backup->_otherDb);

    if (backup->status == SQLITE_OK) {
        backup->_handle = sqlite3_backup_init(
            baton->filenameIsDest ? backup->_otherDb : backup->db->_handle,
            baton->destName.c_str(),
            baton->filenameIsDest ? backup->db->_handle : backup->_otherDb,
            baton->sourceName.c_str());
    }
    backup->_destDb = baton->filenameIsDest ? backup->_otherDb : backup->db->_handle;

    if (backup->status != SQLITE_OK) {
        backup->message = std::string(sqlite3_errmsg(backup->_destDb));
        sqlite3_close(backup->_otherDb);
        backup->_otherDb = NULL;
        backup->_destDb = NULL;
    }

    sqlite3_mutex_leave(mtx);
}

void Backup::Work_AfterInitialize(napi_env e, napi_status status, void* data) {
    std::unique_ptr<InitializeBaton> baton(static_cast<InitializeBaton*>(data));
    Backup* backup = baton->backup;

    Napi::Env env = backup->Env();
    Napi::HandleScope scope(env);

    if (backup->status != SQLITE_OK) {
        Error(baton.get());
        backup->FinishAll();
    }
    else {
        backup->inited = true;
        Napi::Function cb = baton->callback.Value();
        if (!cb.IsEmpty() && cb.IsFunction()) {
            Napi::Value argv[] = { env.Null() };
            TRY_CATCH_CALL(backup->Value(), cb, 1, argv);
        }
    }
    BACKUP_END();
}

Napi::Value Backup::Step(const Napi::CallbackInfo& info) {
    Backup* backup = this;
    Napi::Env env = backup->Env();

    REQUIRE_ARGUMENT_INTEGER(0, pages);
    OPTIONAL_ARGUMENT_FUNCTION(1, callback);

    StepBaton* baton = new StepBaton(backup, callback, pages);
    backup->GetRetryErrors(baton->retryErrorsSet);
    backup->Schedule(Work_BeginStep, baton);
    return info.This();
}

void Backup::Work_BeginStep(Baton* baton) {
    BACKUP_BEGIN(Step);
}

void Backup::Work_Step(napi_env e, void* data) {
    BACKUP_INIT(StepBaton);
    if (backup->_handle) {
        backup->status = sqlite3_backup_step(backup->_handle, baton->pages);
        backup->remaining = sqlite3_backup_remaining(backup->_handle);
        backup->pageCount = sqlite3_backup_pagecount(backup->_handle);
    }
    if (backup->status != SQLITE_OK) {
        // Text of message is a little awkward to get, since the error is not associated
        // with a db connection.
#if SQLITE_VERSION_NUMBER >= 3007015
        // sqlite3_errstr is a relatively new method
        backup->message = std::string(sqlite3_errstr(backup->status));
#else
        backup->message = "Sqlite error";
#endif
        if (baton->retryErrorsSet.size() > 0) {
            if (baton->retryErrorsSet.find(backup->status) == baton->retryErrorsSet.end()) {
                backup->FinishSqlite();
            }
        }
    }
}

void Backup::Work_AfterStep(napi_env e, napi_status status, void* data) {
    std::unique_ptr<StepBaton> baton(static_cast<StepBaton*>(data));
    Backup* backup = baton->backup;

    Napi::Env env = backup->Env();
    Napi::HandleScope scope(env);

    if (backup->status == SQLITE_DONE) {
        backup->completed = true;
    } else if (!backup->_handle) {
        backup->failed = true;
    }

    if (backup->status != SQLITE_OK && backup->status != SQLITE_DONE) {
        Error(baton.get());
    }
    else {
        // Fire callbacks.
        Napi::Function cb = baton->callback.Value();
        if (!cb.IsEmpty() && cb.IsFunction()) {
            Napi::Value argv[] = { env.Null(), Napi::Boolean::New(env, backup->status == SQLITE_DONE) };
            TRY_CATCH_CALL(backup->Value(), cb, 2, argv);
        }
    }

    BACKUP_END();
}

Napi::Value Backup::Finish(const Napi::CallbackInfo& info) {
    Backup* backup = this;
    Napi::Env env = backup->Env();

    OPTIONAL_ARGUMENT_FUNCTION(0, callback);

    Baton* baton = new Baton(backup, callback);
    backup->Schedule(Work_BeginFinish, baton);
    return info.This();
}

void Backup::Work_BeginFinish(Baton* baton) {
    BACKUP_BEGIN(Finish);
}

void Backup::Work_Finish(napi_env e, void* data) {
    BACKUP_INIT(Baton);
    backup->FinishSqlite();
}

void Backup::Work_AfterFinish(napi_env e, napi_status status, void* data) {
    std::unique_ptr<Baton> baton(static_cast<Baton*>(data));
    Backup* backup = baton->backup;

    Napi::Env env = backup->Env();
    Napi::HandleScope scope(env);

    backup->FinishAll();

    // Fire callback in case there was one.
    Napi::Function cb = baton->callback.Value();
    if (!cb.IsEmpty() && cb.IsFunction()) {
        TRY_CATCH_CALL(backup->Value(), cb, 0, NULL);
    }

    BACKUP_END();
}

void Backup::FinishAll() {
    assert(!finished);
    if (!completed && !failed) {
        failed = true;
    }
    finished = true;
    CleanQueue();
    FinishSqlite();
    db->Unref();
}

void Backup::FinishSqlite() {
    if (_handle) {
        sqlite3_backup_finish(_handle);
        _handle = NULL;
    }
    if (_otherDb) {
        sqlite3_close(_otherDb);
        _otherDb = NULL;
    }
    _destDb = NULL;
}

Napi::Value Backup::IdleGetter(const Napi::CallbackInfo& info) {
    Backup* backup = this;
    bool idle = backup->inited && !backup->locked && backup->queue.empty();
    return Napi::Boolean::New(this->Env(), idle);
}

Napi::Value Backup::CompletedGetter(const Napi::CallbackInfo& info) {
    Backup* backup = this;
    return Napi::Boolean::New(this->Env(), backup->completed);
}

Napi::Value Backup::FailedGetter(const Napi::CallbackInfo& info) {
    Backup* backup = this;
    return Napi::Boolean::New(this->Env(), backup->failed);
}

Napi::Value Backup::RemainingGetter(const Napi::CallbackInfo& info) {
    Backup* backup = this;
    return Napi::Number::New(this->Env(), backup->remaining);
}

Napi::Value Backup::PageCountGetter(const Napi::CallbackInfo& info) {
    Backup* backup = this;
    return Napi::Number::New(this->Env(), backup->pageCount);
}

Napi::Value Backup::RetryErrorGetter(const Napi::CallbackInfo& info) {
    Backup* backup = this;
    return backup->retryErrors.Value();
}

void Backup::RetryErrorSetter(const Napi::CallbackInfo& info, const Napi::Value& value) {
    Backup* backup = this;
    Napi::Env env = backup->Env();
    if (!value.IsArray()) {
        Napi::Error::New(env, "retryErrors must be an array").ThrowAsJavaScriptException();
        return;
    }
    Napi::Array array = value.As<Napi::Array>();
    backup->retryErrors.Reset(array, 1);
}

void Backup::GetRetryErrors(std::set<int>& retryErrorsSet) {
    retryErrorsSet.clear();
    Napi::Array array = retryErrors.Value();
    int length = array.Length();
    for (int i = 0; i < length; i++) {
        Napi::Value code = (array).Get(i);
        if (code.IsNumber()) {
            retryErrorsSet.insert(code.As<Napi::Number>().Int32Value());
        }
    }
}